
Dan Ige
“"100 Grand"”
Age
34 yrs
Hometown
San Clemente, United States
Height
170 cm
Weight
65.8 kg
Reach
180 cm
Leg Reach
97 cm
Avg Fight Time
12:27
UFC Debut
Jul. 25, 2017

AI Fighter Profile
AI Analysishigh confidence18 fights analyzedPressure Brawler / Forward-Moving Power Striker
Opportunistic Grappler with Submission Awareness
Early career Ige (2019-2020) showed more multi-dimensional grappling integration, active clinch work, and willingness to mix levels. Mid-career (2021-2022) he became increasingly reliant on linear forward pressure and chin durability as his primary tools, with grappling becoming more reactive and defensive. Recent fights (2023-2026) show a fighter whose core identity has not changed — still a forward-moving brawler with heavy hands — but whose defensive liabilities (linear entries, takedown defense, no head movement) have been consistently exploited by increasingly technical opponents. No meaningful stylistic evolution has occurred; the same patterns that won him fights against lower-ranked opponents continue to cost him against ranked competition.
Pattern Repetition
High. Linear forward entries with head on centerline appear in every single fight sampled. Low lead hand creating uppercut vulnerability is a recurring theme. Straight-line retreat under pressure is consistent. These patterns have been exploited by opponents across multiple years and weight classes without meaningful correction.
Primary Weapon
Left hook and overhand right thrown with full hip rotation and knockout intent; body work (particularly right hand to body and left hook to body) is a consistent secondary weapon with elite accuracy across multiple fights (65-78% body strike accuracy in several samples). The left hand is his most dangerous single strike and has produced multiple knockdowns and finishes.
Entry Style
Predominantly linear, head-on forward pressure with minimal head movement or lateral angles. Rushes straight in behind looping power shots, often eating counter strikes on the way in. Does not use feints or level changes to enter cleanly — relies on forward momentum, chin durability, and opponent fatigue to absorb and land. This is the single most consistent and exploitable pattern across all 18 fights sampled.
Clinch
Functionally productive when he gets there — clinch strike accuracy is consistently high (75% vs Bektic, 67% vs Jackson, 65% vs Aguilar) with uppercuts, short elbows, and body shots. However, clinch is increasingly used defensively as a damage-control reset rather than an offensive tool. Does not actively seek clinch as a primary strategy in recent fights. Knees from clinch range have been effective when deployed.
Ground Offense
Capable but inconsistent. When he achieves top position, ground-and-pound accuracy is high (73% vs Murphy, 78% vs Aguilar). Has shown submission awareness — RNC finish vs Henry, arm-triangle attempts, kimura sweeps from bottom. However, he rarely maintains top position long enough to capitalize, and his finishing rate from the ground is low relative to opportunities created. Grappling offense is opportunistic rather than systematic.
Setup Patterns
- ›Jab as range-finder before loading overhand right or straight left
- ›Body shot (right to ribs or body kick) to lower guard, then follows upstairs with left hook or overhand right
- ›Low leg kick or calf kick to disrupt opponent's base before closing distance
- ›Forward pressure walk-down to back opponent to fence before unloading combinations
- ›Level-change feint to freeze opponent, then resets to boxing range
- ›Counters opponent's leg kicks with left hand timing on the plant leg
- ›Clinch-seeking after absorbing damage — used as reset mechanism rather than offensive tool in recent fights
Primary Defense
Chin durability and high guard shell. Absorbs strikes on the arms and gloves rather than evading. Relies on physical toughness as the primary defensive mechanism across virtually every fight sampled. Head movement is minimal to nonexistent — does not slip, roll, or duck under punches with any consistency.
Under Pressure
Backs straight to the fence without lateral movement, making him easy to cut off and trap. When hurt, tightens guard and attempts to weather combinations rather than creating distance or clinching to recover. In recent fights has shown a tendency to seek clinch as a damage-control tool, but opponents have neutralized this with knees and separation. Does not create lateral angles under pressure.
After Getting Hit
Continues forward without visible hesitation in most cases — high pain tolerance and forward-default response is a defining characteristic. Has recovered from multiple knockdowns (Emmett R1, Barboza R1, Jung R2) and continued fighting competitively. However, does not make tactical adjustments after being hurt — same forward pressure and linear entries continue regardless of damage received. The Costa finish (Feb 2026) represents the first career stoppage in 30+ fights, suggesting chin has a real ceiling against elite power.
Takedown Defense
Significant and consistent liability. Takedown defense rate of 56% per career stats is below average for a featherweight. Across sampled fights: repeatedly taken down by Jung (0/4 own TDs, multiple conceded), controlled by Evloev for extended periods, taken down by Bektic in R2, taken down by Mitchell repeatedly. Pattern is consistent — first attempt sometimes defended, second attempt on same sequence succeeds. Scrambling ability is decent (returns to feet, uses submission counters from bottom) but initial prevention is poor. Fence-grabbing under grappling pressure observed in multiple fights, indicating panic response.
Reckless forward pressure fighters who walk in straight lines without head movement or angled entries — Ige's counter-timing and power are perfectly calibrated for opponents who advance predictably. Also favorable: opponents with limited grappling who cannot take him down, allowing him to operate purely as a striker. Short fights favor him significantly — his power, chin, and forward pressure are most effective before cardio becomes a factor and before opponents fully solve his linear entries.
Technical counter-strikers with a right hand who can time his linear entries, combined with or followed by grappling pressure. The ideal opponent for defeating Ige is one who can: (1) time his straight-line forward entries with a counter right hand or uppercut, (2) use lateral movement to make him miss and reset, and (3) add takedown threats to keep him honest and drain his cardio. Grapplers who can combine forward pressure with level changes are equally dangerous. Any opponent who can survive his early power and force the fight into R4-5 gains a significant cardio advantage. The Kattar and Jung fights are the clearest templates for defeating him.
Fighter Stats
Striking
Grappling
Strike Breakdown
By Position
By Target
Win Methods
UFC Fight History
TKO (Spinning Back Kick and Punches)
Decision (Unanimous)
Decision (Unanimous)
Decision (Unanimous)
Decision (Unanimous)
Submission (Rear-Naked Choke)